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| | RP plan | |
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Pink Cat Admin
Posts : 3332 Join date : 2010-07-29 Age : 29 Location : Unknown
| Subject: Re: RP plan Mon Jun 30, 2014 8:25 am | |
| I'm always ready to start an RP to be honest. | |
| | | Pink Cat Admin
Posts : 3332 Join date : 2010-07-29 Age : 29 Location : Unknown
| Subject: Re: RP plan Thu Jul 24, 2014 6:11 pm | |
| We should really do the RP instead of just planning out when we're going to do the RP. Who's going to start it? | |
| | | Sivus Grahn Admin
Posts : 3684 Join date : 2010-12-13 Age : 26 Location : the E.S.S Niflheim, conducting experiments on...Volunteers
| Subject: Re: RP plan Mon Jul 28, 2014 9:30 am | |
| probably me when I have the time, that's why I haven't posted in a good while, I just haven't had the time recently. | |
| | | Sivus Grahn Admin
Posts : 3684 Join date : 2010-12-13 Age : 26 Location : the E.S.S Niflheim, conducting experiments on...Volunteers
| Subject: Re: RP plan Mon Aug 04, 2014 11:56 am | |
| okay, one step closer to a proper start for this. I have just finished researching the lifeforms and mechanoids likely to be encountered on the pirate homeworld, and have also gotten a link to a full map of it (display caution, I don't know the site and you might not either, so be careful with it) as explored by Samus in metroid prime 3. I have also gotten links to the wikia pages for all of the creatures and machines likely to be encountered depending on area. this list does not include pirates or phazon creatures, due to the primary cease of former's activities, and lack of latter. the list and links will be posted in a post after this one, it would be best to review the pages for the creatures and machines, the map is more optional, but it would be a good idea to find some screenshots of the pirate homeworld so as to get as acquainted with the terrain as possible. I'd be willing to bet that enough screenshots have been taken of ALL the metroid prime games to make a fully explorable 3D map of the areas, kinda like google world (or whatever it's called) so finding screenshots that will let you get the basic terrain down shouldn't be too hard. | |
| | | Sivus Grahn Admin
Posts : 3684 Join date : 2010-12-13 Age : 26 Location : the E.S.S Niflheim, conducting experiments on...Volunteers
| Subject: Re: RP plan Mon Aug 04, 2014 11:59 am | |
| urtragian shriekbat scarp (oceanic?) anti-air cannon "Tiamat" remorse-class automated turret despair-class automated turret pest control turret (alt-form tunnels*rare*) nightbarb jumpmine jolly-roger drone crawltank crawlmine scritters korakk beast puffer mine bajar glove (badger glove, bajar grove) phazon harvester drone pirate surveillance drone(calls other drones instead of pirates) ULF10(harmless, killable) ---------------------------- links are listed in the order found in the pirate homeworld page http://metroid.wikia.com/wiki/Crawlmine http://metroid.wikia.com/wiki/Crawltank http://metroid.wikia.com/wiki/Despair-Class_Turret http://metroid.wikia.com/wiki/%22Jolly_Roger%22_Drone http://metroid.wikia.com/wiki/Jumpmine http://metroid.wikia.com/wiki/Nightbarb http://metroid.wikia.com/wiki/Pest_control_unit http://metroid.wikia.com/wiki/Phazon_Harvester_Drone http://metroid.wikia.com/wiki/Pirate_Surveillance_Drone http://metroid.wikia.com/wiki/Remorse-Class_Turret http://metroid.wikia.com/wiki/Scarp http://metroid.wikia.com/wiki/Scritter http://metroid.wikia.com/wiki/Urtragian_Shriekbat http://metroid.wikia.com/wiki/ULF_10 http://metroid.wikia.com/wiki/Korakk_Beast http://metroid.wikia.com/wiki/Puffer_Mine http://metroid.wikia.com/wiki/Anti-Air_Cannon_%22Tiamat%22 http://metroid.wikia.com/wiki/Bajar_Grove ---------------------- map link: metroid.retropixel.net/mprime3/metroidprime3_map_piratehomeworld.jpg map link needs to be copied and pasted into URL bar to work. | |
| | | Pink Cat Admin
Posts : 3332 Join date : 2010-07-29 Age : 29 Location : Unknown
| Subject: Re: RP plan Tue Aug 05, 2014 12:15 am | |
| Pirate Homeworld was one of my favorite worlds in Prime 3, so I should be fine when it comes to enemies. Not the best memory of the layout, but remember the place could've changed since Prime 3. Collapsed buildings and tunnels and such. | |
| | | Sivus Grahn Admin
Posts : 3684 Join date : 2010-12-13 Age : 26 Location : the E.S.S Niflheim, conducting experiments on...Volunteers
| Subject: Re: RP plan Tue Aug 05, 2014 8:22 am | |
| understood, quite so, I was just saying it would probably be best to get a better feel for the overall layout of the original, since that's what would be what would need to be worked with to make a rundown version, and the basic shape probably wouldn't change. Also, the enemies thing was made based on creatures and machines that were likely to be there, korakk beasts weren't on Urtraghus when Samus went there, but it is thought that it is possible that it is they're homeplanet, and pirates and phazon creatures wouldn't be there anymore, so they needed to not be included, and so on and so on, I could ramble on for a while trying to explain everything, but it wouldn't work since I'm bad at explaining and what absolutely NEEDS to be explain, has. | |
| | | Pink Cat Admin
Posts : 3332 Join date : 2010-07-29 Age : 29 Location : Unknown
| Subject: Re: RP plan Fri Aug 08, 2014 11:22 am | |
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