ID Name: Zandary
Character Name: Belladonna Prince, (Bell for close friends, Bella for friends, and Belladonna or Ms. Prince to anyone else)
Race: Cybernetically Enhanced Human with a Drop of Paxsil DNA
Age: 67 (But Physically 22)
Gender: Female
Height: 5’8” (She Grew a bit)
Weight: 137 lbs
Appearance:
Personality: Short tempered and youthful, she constantly strives to better herself as a soldier and a person. She loves cats with a burning passion. She is Bisexual and kinda flirtatious with everyone, its mainly a habit, but when she is actually flirting there is a slight change. After she left the federation for good, she became kind of a bit cold and more realistic. She doesn’t believe in a “Happily Ever After” anymore, She sees that both the Feds and the Pirates are in the wrong, She doesn’t actively want to fight them, but she will not fight for them. She still has friends, and her ‘family’ in the feds that she really does care about. She’s grown a lot in the past years.
Strengths: She has taken several advanced combat training combat, and even has dabbled in space pirate combat techniques. She isn’t as quick to attack someone as she was fifty years ago. She has had a lot more actual experience, and when she does fight, she will fight dirty.
Weaknesses: She has a height complex. Short tempered, her Cybernetics can be heavily damaged by electrical energy, and needs to be repaired and fine tuned every couple months
Likes/Dislikes: Likes cats, animals, combat, dislikes, people calling her short, or a child. Dislikes “Dickheaded Men”, happens to dislike spicy food, Has Mottephobia, or a Fear of Moths
Known Languages: Galactic Standard, Fluent in Paxsil and Zebesian
<=-----=>
-Affiliation-
Faction/Organization: Galactic Federation
Alignment: Chaotic Good
<=-----=>
-Misc.-
Other: she owns 25 cats, all of which are named after cat based puns.
Equipment: plasma baton, (with a kill or stun setting) located on a pouch on her right hip. Her right arm is a cybernetic replacement, it causes her a constant low pain and it requires maintenance every 3 weeks. The arm increases her strength tenfold and has a wave cannon on her palm of the arm. The arm can also create a small bomb the size of a marble. This bomb, when used, creates a blinding flash of concentrated light energy, it not only acts as a flashbang, but can damage dark energy based creatures and disrupt most visors. Her Left leg has been replaced with a Cybernetic leg, it mainly just has a thruster on it, allowing her to give herself an extra bite to her kicks, or an extra boost to her jumps.
<=-----=>
Character History:
Born on G.F.S. Olympus in 2061 Belladonna was raised and taught at The Galactic Federation Academy. She would then go to serve at Norion during the Invasion and then fight at the Pirate Homeworld several months after. During the Assault on the Pirate homeworld, Belladonna was grievously injured and stranded in Metroid Processing, she lost her right arm as well as several chunks of her stomach, liver, kidneys, and several other organs. The space pirates who nearly killed her became distracted by Samus Aran and the federation and they left her for dead. She managed to escape, back to the federation who then took her back to the HQ. She was then restored with cybernetic parts. Her courage and survival skills made the federation grant her Mech. She left the Federation after she ended up living with Amli, and became a wanted criminal as she turned herself in as ‘Iron Clad’
-Battle suit 1-
Suit Name: Belladonna’s Personal Battle Suit
Suit Type: A Modified Federation Power Suit with a port for her Mechpack
Weaponry: She carries a Modified Federation Submachine gun on her back, it meant for medium to ranged combat, it has a laser bayonet. A freeze gun on her left hip. The Suit also has a thruster pack which allows it to hover and gain a constant slow upward altitude. The Suit can create a much smaller version of The White Knight’s Lance, albeit without the missile capability.
Shielding: Thermal shielding, Hazard and physical shielding between the defense of varia and power suits. It has 3 energy tanks and 2 reserve tanks.
-Battle suit 2-
Suit Name: The White Knight
Suit Type: Mech Suit
Weaponry: The lance’s tip is a powerful drill and can also fire electricity in a form similar to lightning. The shields on the side are also thrusters which allow it to fly. The thrusters leave behind a trail of superheated plasma, dealing damage to anyone who contacts it. The Lance can be launched similar to a ship missile, after colliding with its target, it will explode, it takes The White Knight 1.5 minutes to reform the lance. The mech can also fire up to 50 normal missiles or 10 super missiles at once. The launchers are located on the back. The Lance has a constant electric field around it this allows it to be used as a melee weapon. Modified by Paxsil 'Magic'.
Shielding: The mech is extremely durable and has varia, gravity, hazard, and phazon based shielding. It has 10 energy tanks and 10 reserve tanks
-Alt Form-
Alt Form Name: Mechpack
Description: The Mech forms down into a backpack which attaches to Belladonna’s personal suit for transport into areas too small for it.
Abilities/Weapons: the pack slightly slows Belladonna, but it adds extra defense to her.
-Ship-
Ship Name: The Actium
Ship Type: Jumper Class Starfighter
Weapon Systems: Basic Energy Cannons meant for Starfighter to Starfighter combat
Attachments: It has been equipped with a more mobile model of Thaddeus Darmin’s Gate System, reverse engineered so that it could jump the ship within a short range in combat, the Jump system isn’t enough to even jump from planet to planet, it’s just for outmaneuvering.
Registered to the Name of: Belladonna Prince